home *** CD-ROM | disk | FTP | other *** search
- _____________________________________________________________________________
-
- Billion
-
- "A game a night until sometime in the 27,399th century"
-
- _____________________________________________________________________________
-
- INTRODUCTION
- This program is intended to be a simple desktop adventure game system.
- The emphasis is on variety and amusement rather than on sophisticated
- graphics and user interface. By providing a billion different adventures
- I hope that you will still be playing !Billion long after other
- adventures would be solved or discarded.
-
- GAME FORMAT
- The adventures take place on an earth-like planet. You materialise on the
- planet's surface and must discover the magical crystal hidden deep below
- your feet. With possession of this crystal all powers both imaginable
- and beyond imagination are yours...
-
- This format is the same for all billion adventures this program contains.
- However, the hiding place, world and means to discover it are different
- every time....
-
- GETTING STARTED
- This should be completely self-explanatory. Start up the application; menu
- on the icon and select either "Today's game" (changes every day) or "Now's
- game" (changes every second). Alternatively play the game corresponding
- to your telephone number. Simply pressing the left mouse button over the
- icon bar icon will start "Today's game" when just loaded.
-
- If you find you are unable to complete a specific game, simply write down
- the number and try again some other day. All billion games are accessible
- via the "Game number =>" menu option.
-
- The game window can be opened and closed any number of times. As long as
- you do not 'Quit' the application the game and current state of play are
- preserved.
-
- COMMANDS
- All commands are either single words ('NORTH', 'LOOK' etc.) or are
- two-word commands where the second is an object ('DOWN LADDER',
- 'SMASH BOTTLE', 'GET DRILL' etc.). All objects can be specified with
- their full name or a one word short name. Usually the short name is
- the more important word when there is a choice. e.g The short form of
- 'Huge pile of grass' is more likely to be 'grass' than 'pile'. Multiple
- synonyms/sophisticated parsers will, I'm afraid, have to wait for the
- next version.
-
- LICENCE TERMS
- Permission is given to freely distribute this package on a non-commercial
- basis.
-
- OTHER CONSIDERATIONS
- The greatest difficulty with adventure games is getting the level of
- difficulty about right. I have aimed to make all billion games solvable
- ultimately by someone of little adventuring experience but lots of
- persistence. Seasoned players may need less persistence.
-
- - William Tunstall-Pedoe, November 1990
-